Flip Normals orientation

Hi there,

i am new to Open3D and want to know, how to flip the orientation of the normals. Till now, the normals are oriented towards Cameraposition, but i want them the orientate away from Cameraposition.

Thanks in advance!

Assuming your data is stored in the open3d.geometry.PointCloud() you can access and modify the normals via

normals = numpy.asarray(pcd.normals)
# flip normals
pcd.normals = o3d.utility.Vector3dVector(normals)