How can I know if Open3D was compiled in headless mode? I already compiled it and works as expected, but I want to be able to know from code if I’m using a no-headless vs a headless compilation.
(Using Python)
Thanks
How can I know if Open3D was compiled in headless mode? I already compiled it and works as expected, but I want to be able to know from code if I’m using a no-headless vs a headless compilation.
(Using Python)
Thanks