Hello There,
I am a beginner/intermediate C++ programmer, I can get around python a little bit but I prefer C++.
It seems the open3D tutorials are primarily written for python with some C++ examples. I find myself reading the python tutorials and searching for the C++ equivalent functions in the C++ API.
Should I bite the bullet and start writing my code in python? I’ll have to learn both the python syntax and open3D functionality simultaneously which will be frustrating and time consuming. On the other hand it is difficult to lean the open3D functionality directly from the C++ API and example set, as there are no comments or explanation of what each block of code is doing.
Looking forward to community suggestions.
Sincerely,
Sam